Evolutionary games on networks with negative edge-based environmental feedback
Abstract
Environmental feedback can fundamentally alter the game payoff structure underlying the evolution of cooperation. How feedback-evolving games interact with population structure under non-weak selection remains incompletely understood. We study an evolutionary game on networks in which each edge has a binary environmental state that determines the payoff matrix used by the two connected individuals. By assumption, cooperation tends to improve the local environment, which in turn favors defection, thereby creating negative feedback between strategies coupled with the environmental condition. We analyze the model under strong selection using a mean-field approximation, a pair approximation that tracks both strategy pairs and edge environments, and agent-based simulations. In well-mixed populations, the feedback can generate bistability between full cooperation and full defection, as well as sustained oscillations arising through a Hopf bifurcation. Sparse networks (i.e., with low nodes' degrees) can eliminate bistability, suppress oscillations, and produce stable intermediate levels of cooperation. The pair approximation captures these effects and generally agrees more closely with simulations on sparse networks than the mean-field approximation. Our results show that edge-based environmental feedback and network structure, such as density of edges, interact to determine whether the fraction of cooperators stabilizes or oscillates over time.
02 /Specification & Classification
Click any tag to browse matching papers- Approach
Reproducibility ledger
Nobody has reported trying to reproduce this paper yet. Did you replicate an experiment or run the code? Your report saves the next lab a week.
Sign in to file a reproducibility report.
Related papers
- Network reciprocity reshaped by environmental knowledge and feedback
Amit Basak, Maria Kleshnina, Supratim Sengupta·bioRxiv·May 19, 2026
- Eco-evolutionary games in noisy environments
Fantine Bodin, Guocheng Wang, Joshua B. Plotkin·bioRxiv·May 22, 2026
- Neighborhood size-effects in nonlinear public goods games
Gregory J. Kimmel, Philip Gerlee, … Philipp M. Altrock·bioRxiv·Jun 20, 2018
- Evolutionary games of multiplayer cooperation on graphs
Jorge Peña, Bin Wu, … Arne Traulsen·bioRxiv·Jul 21, 2016
- Evolutionary games with environmental feedbacks
A. R. Tilman, J. Plotkin, E. Akcay·bioRxiv·Jun 13, 2019
- The effect of environmental information on evolution of cooperation in stochastic games
M. Kleshnina, C. Hilbe, … M. A. Nowak·bioRxiv·Oct 18, 2022