Proximity as a Ground-Truth Proxy for Training Texture Discrimination and Segmentation
Abstract
Perceptual systems in humans and many other animals are able to segment scenes into regions that are likely to be physically meaningful. This ability depends on having low-level mechanisms that can accurately categorize whether local image patches are samples from the same or different kinds of texture. We find that using spatial proximity as a proxy for same-different ground truth makes it possible to train accurate decision variables and bounds directly from arbitrary natural images with no feedback. We also find that performance can be further improved by using proximity as a ground truth for adjusting the final decision variables and bounds for the current image/scene. These surprising findings result from the simple fact that under a wide range of conditions proximity discrimination (near vs. far) and texture discrimination (same vs. different) have mathematically identical decision bounds if the same image features are used for both tasks. We used the decision variables and bounds trained on natural images as the initial steps in a hierarchical Bayesian observer (HBO) model of texture discrimination [9]. Given the relative simplicity of this HBO model, it did an excellent job of segmenting images having randomly shaped regions containing arbitrary natural textures. We suggest that the proximity proxy is something that natural selection could discover and exploit for any same-different task where the task-relevant stimulus features also vary systematically with distance in space and/or time. For example, natural selection could have created developmental learning/plasticity mechanisms that exploit the proximity proxy.
02 /Specification & Classification
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