Controllable Point-Light Displays Implemented in a game engine for biological motion research
Milad Yekani, Shirin Jamshidi, Babak Feyzifard, Abdol‐Hossein Vahabie
The paper introduces a method to create controllable 3D point-light displays using a game engine for biological motion research, showing it replicates known perceptual biases.
bioRxiv · Jan 5, 2026 · PreprintNeuroscience