Training with audio and video games improves audiospatial performance in a "cocktail-party" task: A controlled intervention study in young adults
Jonathan Barend Schuchert, Jörg Lewald
This study shows that both audio and video game training improves audiospatial performance in a cocktail-party task, with no difference between game types.
bioRxiv · Nov 17, 2020 · PreprintNeuroscience