A practical pipeline for volume rendering of trillion-voxel tomographic data
Yusuke Takeda, Daichi Obinata, Takahiro Harada, Mehmet Oğuz Derin, Shin Ikegami, Aya Kubota, Shintaro Sasaki, Ryota Fukai, Tomohiro Usui, Kazuki Tainaka, Yasuhiro Iba
This paper presents a GPU-based pipeline for volume rendering of trillion-voxel tomographic data, preserving native resolution and enabling detailed morphological analysis of geological samples.
bioRxiv · Apr 14, 2026 · PreprintPaleontology