SPHERE: A novel approach to 3D and active sound localization
Valérie Gaveau, Aurélie Coudert, Roméo Salemme, Éric Koun, Clément Desoche, Éric Truy, Alessandro Farnè, Francesco Pavani
The paper introduces SPHERE, a method for 3D sound localization that integrates virtual reality, real-time tracking, and active listening to study spatial hearing and its applications.
ACM SIGGRAPH Posters · Jul 25, 2022Peer-reviewedNeuroscience