A parametric texture model based on deep convolutional features closely matches texture appearance for humans
Thomas S. A. WallisiD, Christina M. Funke, Alexander S. EckeriD, Leon A. GatysiD, Felix A. WichmanniD, Matthias BethgeiD
Abstract
Our visual environment is full of texture--\"stuff\" like cloth, bark or gravel as distinct from \"things\" like dresses, trees or paths--and humans are adept at perceiving subtle variations in material properties. To investigate image features important for texture perception, we psychophysically compare a recent parameteric model of texture appearance (CNN model) that uses the features encoded by a deep convolutional neural network (VGG-19) with two other models: the venerable Portilla and Simoncelli model (PS) and an extension of the CNN model in which the power spectrum is additionally matched. Observers discriminated model-generated textures from original natural textures in a spatial three-alternative oddity paradigm under two viewing conditions: when test patches were briefly presented to the near-periphery (\"parafoveal\") and when observers were able to make eye movements to all three patches (\"inspection\"). Under parafoveal viewing, observers were unable to discriminate 10 of 12 original images from CNN model images, and remarkably, the simpler PS model performed slightly better than the CNN model (11 textures). Under foveal inspection, matching CNN features captured appearance substantially better than the PS model (9 compared to 4 textures), and including the power spectrum improved appearance matching for two of the three remaining textures. None of the models we test here could produce indiscriminable images for one of the 12 textures under the inspection condition. While deep CNN (VGG-19) features can often be used to synthesise textures that humans cannot discriminate from natural textures, there is currently no uniformly best model for all textures and viewing conditions.
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