In vitro neurons learn and exhibit sentience when embodied in a simulated game-world
Brett J. KaganiD, Andy C. Kitchen, Nhi Thao TraniD, Forough HabibollahiiD, M. Amin KhajehnejadiD, Bradyn J. ParkeriD, Anjali BhatiD, Ben RolloiD, Adeel RaziiD, Karl John FristoniD
Abstract
Integrating neurons into digital systems to leverage their innate intelligence may enable performance infeasible with silicon alone, along with providing insight into the cellular origin of intelligence. We developed DishBrain, a system which exhibits natural intelligence by harnessing the inherent adaptive computation of neurons in a structured environment. In vitro neural networks from human or rodent origins, are integrated with in silico computing via high-density multielectrode array. Through electrophysiological stimulation and recording, cultures were embedded in a simulated game-world, mimicking the arcade game Pong. Applying a previously untestable theory of active inference via the Free Energy Principle, we found that learning was apparent within five minutes of real-time gameplay, not observed in control conditions. Further experiments demonstrate the importance of closed-loop structured feedback in eliciting learning over time. Cultures display the ability to self-organise in a goal-directed manner in response to sparse sensory information about the consequences of their actions.
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