Tracking Action in Cross-Reality Mark Test Reveals Developing Body Representation Among Toddlers
Abstract
Research on multisensory integration--particularly visuo-proprioceptive integration--has renewed interest in how body representation develops in early childhood. In the past decade, researchers have attempted to adapt body-illusion tasks such as the rubber hand illusion for young children, yet difficulties with verbal reports and inconsistent behavioral responses limit their usefulness for toddlers. At the same time, children naturally begin to recognize their mirror image as self during the early toddler period, suggesting that mirror-based localization may offer a developmentally appropriate window onto emerging body representation. However, the classic mark test is not suitable for repeated measurements. We developed Bodytoypo, a cross-reality body-part localization task that projects a life-size self-image onto a screen and overlays AR markers on multiple body locations using real-time skeleton detection. Toddlers touched the corresponding location on their actual body, allowing quantitative evaluation of localization accuracy. Thirty 2- and 3-year-olds participated. We recorded first-touch outcomes, touch error, reaction times, and hand trajectories. Conventional coding was combined with an automated statistical analysis to estimate factors predicting touch error. Results showed that Bodytoypo is feasible for repeated use with toddlers and provides reliable indices of body-part localization. Automated statistical analyses identified several reaching strategies that appeared to reflect differences in localization precision. These findings suggest age-related changes in how visual information and motor prediction are weighted during visuo-proprioceptive integration. Bodytoypo offers a promising behavioral index for clarifying how sensorimotor information (body schema) and spatial understanding of body parts (body topology) jointly contribute to the early development of body representation.
02 /Specification & Classification
Click any tag to browse matching papers- Organism
- Assay
- Research Focus
- Approach
Reproducibility ledger
Nobody has reported trying to reproduce this paper yet. Did you replicate an experiment or run the code? Your report saves the next lab a week.
Sign in to file a reproducibility report.
Related papers
- Characterization of Bilateral Reaching Development Using Augmented Reality Games
Shelby Ziccardi, Samantha Timanus, … Rachel L. Hawe·bioRxiv·Jun 5, 2024
- Proprioceptive accuracy in immersive virtual reality: A developmental perspective
Irene Valori, Phoebe E. McKenna-Plumley, … Teresa Farroni·PLoS ONEPeer-reviewed·Jan 30, 2020
- The ontogeny of multisensory peripersonal space in human infancy: From visual-tactile links to conscious expectations.
Giulia Orioli, Irene Parisi, … Andrew J. Bremner·Scientific ReportsPeer-reviewed·Nov 21, 2023
- Immersive virtual reality interferes with default head-trunk coordination strategies in young children
Jenifer Miehlbradt, Luigi Felice Cuturi, … Silvestro Micera·Scientific ReportsPeer-reviewed·Sep 27, 2021
- Protracted development of visuo-proprioceptive integration for uni-and bimanual motor coordination
Marie Martel, José Ossandón, … Tobias Heed·bioRxiv·Jun 16, 2023
- Sensory Cue Combination in Children Under 10 Years of Age
James Negen, Brittney Chere, … Marko Nardini A·CognitionPeer-reviewed·Jul 11, 2019