Gossamer: Scaling Image Processing and Reconstruction to Whole Brains
Karl Marrett, Keivan MoradiiD, Chris Sin Park, Ming YaniD, Chris Choi, Muye ZhuiD, Masood A. AkramiD, Sumit NandaiD, Qing Xue, Hyun-Seung Mun, Adriana E. Gutierrez, Mitchell RuddiD, Brian ZinggiD, Gabrielle Magat, Kathleen Wijaya, Hong‐Wei DongiD, X. William YangiD, Jason CongiD
Abstract
Neuronal reconstruction-a process that transforms image volumes into 3D geometries and skeletons of cells- bottlenecks the study of brain function, connectomics and pathology. Domain scientists need exact and complete segmentations to study subtle topological differences. Existing methods are diskbound, dense-access, coupled, single-threaded, algorithmically unscalable and require manual cropping of small windows and proofreading of skeletons due to low topological accuracy. Designing a data-intensive parallel solution suited to a neurons shape, topology and far-ranging connectivity is particularly challenging due to I/O and load-balance, yet by abstracting these vision tasks into strategically ordered specializations of search, we progressively lower memory by 4 orders of magnitude. This enables 1 mouse brain to be fully processed in-memory on a single server, at 67x the scale with 870x less memory while having 78% higher automated yield than APP2, the previous state of the art in performant reconstruction.
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