Reaching movements in virtual reality depend on the seen avatar arm and not just the acting arm
Olivia Ipwanshek, Karsten Babin, Paul L. Gribble, Jody C. Culham
This study shows that reaching movements in VR are influenced by the visual identity of the arm, not just the controlling arm, with better performance when seeing a right arm.
bioRxiv · Oct 13, 2026 · PreprintNeuroscience